Re-Balancing of All Weapons in Ultima Online
Most UO players, well, many UO players, are aware that armor will be getting a lot of attention, and that all types of armor will be made relevant once again, but weapons were not something that were mentioned in some of the recent discussions with the community.
Bleak, one of UO’s Software Engineers, chimed in on a thread at Stratics discussing PvP changes to Ultima Online with this bit of information:
This thread has been a great read thus far, combat balance will always be an ongoing task for us. We currently have the armor revamp in the works as well as a re-balancing of all weapons. Details of those changes will be given as they are ready for public testing. Just wanted to poke my head in to let you know that we are listening.
A couple thoughts on the op:
Mysticism – Stoneform + Protection will be looked at.
Throwing – will be adjusted with the total weapon re-balance.
Archery – will be adjusted with the total weapon re-balance which will bring it up to throwing levels.
Melee Weapon Skills – Two handed weapons will be adjusted with the total weapon re-balance and all weapon special moves are subject to change.
My only thought is that it’s logical given the upcoming work on armor, and that there are a lot of gameplay additions and polish in the works…